Things I've built.
A growing portfolio of side projects, prototypes, and tools — built to learn, to make something useful, or to scratch a curiosity.
Selected work.
Venture Impact Calculator
Make impact measurable alongside the numbers VCs already track.
A tool for modeling the dual returns — financial and social — of early-stage impact investments. Built out of my venture fellowship work with AVIP to give investors and founders a shared, structured way to talk about outcomes beyond IRR.
Thesis App
A workbench for drafting and pressure-testing investment theses.
A structured tool for moving an investment idea from gut to thesis — capturing market, team, competitive dynamics, and assumptions in one place. Built from the venture fellowship habit of having to say, out loud, why this company and why now.
Cinder
A small, focused web app — built end-to-end as an exercise in shipping.
A lightweight personal product built as a study in scope: pick one thing, ship it, learn from it. The kind of side project that exists less to solve a market and more to keep the muscle of building from atrophying during a busy semester.
Platformer
A browser game built to study how interaction actually feels.
A side-scrolling platformer written in JavaScript — physics, collisions, input timing, all of it from scratch. Built less to make a game and more as a reminder that product quality lives in the small loops: how a jump lands, how a button responds, how friction shapes attention.